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| SNAP
SHOOTING |
by
Chris Iaquinta
Photography by
Michael Neveux |
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This
Is One Skill All Us Dummies Need to Know Well. |
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What
makes a great paintball player? A great drive
to play the game, backed by raw natural talent
will get you on your way, but what makes anyone
good at anything is a strong foundation in fundamentals.
Michael Jordan might have been able to jump over
my sad ass in the fifth grade, but that doesnt
mean he was born with the fadeaway jump shot.
I
love the ignorant people out there who get annoyed
at our nations biggest and brightest stars
and athletes, saying how easy it was for them
to get there, cuz they just have that special
something. Well, if you were playing sports instead
of getting fat on a couch, you would know that
the best players practice 10 times harder and
10 times more often than some of the just plain
good players out there.
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Their
natural talent and drive push them to try harder
and practice more, but its only that constant
practice and mastering of fundamentals that get
the stars where they need to go.
Chill there for
awhile. You should have any players behind you
watching you do this move, and if you stop on
the other side of the bunker and the guy on the
other side decides to get up and try to shoot
you, your back guy should be able to blast him,
leaving you alive and the guy dead. You can then
repeat the process to bunker the next guy. Unfortunately,
this is hard to do in most situations. So if you
get to the bunker and just decide to go get the
guy (which is what we do most of the time) then
that's OK, too.
Paintball
games are a little different from most other pro
sports. We dont hit, kick, or throw a ball;
we shoot it. That alone has put us decades behind
other sports. Ours is one of the few sports that
dont let us control the speed or distance
of the ball by using our muscles; our game revolves
around more than just physical ability.
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Anyone
can swing a bat, but not everyone can hit a home
run over the Green Monster at Fenway Park. Anyone
can shoot a paintball gun, but the majority cant
throw a ball in the air and shoot it with another
one.
I
know some who can. Those are the players who play
paintball more than anyone else on the planet.
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They
have natural physical ability and a diehard drive to
play, but they also know theyd be worthless if
they didnt work paintball fundamentals day after
day.
Look
at paintball at its most advanced level today: 10 vs.
10, airball fields, and field walking. Everything from
the number of players to the layout of the field affects
the game.
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Now
look at paintball at its most simplistic level, one
vs. one. This is where it all happens, where the skill
is built and the rawest form of the game started. When
it all boils down, the only thing that matters is that
you can eliminate that a-hole standing 20 feet away
who thinks youre one too.
The
bunker position doesnt matter, your teammates
dont exist, and all the field walking in the world
is gone. If your opponent has spent countless hours
on his own and at the field working the basics and perfecting
them and all youve done is admired your pretty
jersey in the mirror and thought about how many people
will look at your shiny new chrome gun, the next thing
you hear will be a familiar splat sound.
Following that sound will be the laughter of the crowd
while your lame ass walks, dejected, back to deadbox
while your teammates shake their heads in collective
disbelief, wondering how you ever got on the team.
Time
for you to get back to the beginning. But now where
do you begin? Class is in session.
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Down
to Basics
Today's lesson is snapshooting, the most basic of basics.
The best thing about this drill is that you can do it
with or without a partner, just like sex. The whole
point about snapshooting is being able to hold your
gun correctly, line up a shot, pop out from your bunker,
fire two to three accurate shots, and get back in before
some sniper (that you, Jeremy?) gogs you in the face.
Sounds easy enough, don't it? The problem is, more than
5 million players in the world are trying to be good
at the same thing, which is why you have to know what
to improve in order to improve.
The
first step toward proper setup is body positioning.
You have to be in a position to snap out fast, deliver
your shots, and get back in. If your body is in an awkward
position, you may be off-balance, and either your shots
will be off target or you'll be slow to get back in
your bunker and leave yourself open to shots-or both.
Neither result is good. So you must put your body in
the right place.
Let's start with a bunker that
you can stand up in, like most hyperball bunkers or
"Coke-can" bunkers on a sup-air field.
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The word to remember
here is tight: legs as close together as possible, butt
not sticking out too far. The word to remember here
is tight: legs as close together as possible, butt not
sticking out too far. If you're not getting pinched
by other players, you can widen your stance a little,
which will make you more comfortable and let you more
easily move from side to side. But if they're raining
hell down on you, click those heels together, Dorothy,
'cuz it's your feet, ass, and harness that stick out
the most when you're in a bunker.
Don't Sightsee-Peek
Now you're in your bunker, and you're comfortable. Let's
find the other team. The problem is, most people spend
wayyyyyyyy too much time with their faces out in the
open, looking for the other team. While you do need
to know other players' positions, just because you can't
see them doesn't mean they can't see you. Take quick
peeks around a bunker or use communication (remember
that word?) with your teammates (it's why they're there).
If you spend too much time looking for opponents, you're
taking yourself out of the game and increasing your
chance of getting shot.
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Once you've decided on your
target, the distance between you and him will be a factor.
If it's a large field and you're both back players,
not a single ball will be coming close to either of
you. You'd be better off looking for a closer target
or just raining down fire for your teammates, which
is the back guy's primary goal anyway. But sooner or
later in the game, the back guy will be close enough
to snapshoot with others, so just because you're fat
and carry a case of paint on your back doesn't exclude
you from this strategy.
Midfield Strategy
If you and your opponent are midfield, anything can
come into play. If you're both in a standing bunker,
neither of you has an advantage due to the bunker. So
it all comes down to you, chief. Get busy. Take a quick
peek and see if he's posted up waiting for you-the sound
of the balls whizzing by should be a pretty good giveaway.
Shoulder your gun, make sure
your body's as tight as possible (feet a little bit
apart to give you some room to move), and then picture
where he was the last time you looked: That's where
you'll be shooting. The last thing to remember is to
tuck in your elbows; I really can't stress this enough.
If you're holding your gun correctly, both elbows should
be pointing at the ground.
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To see what that looks
like, pretend you're holding your gun, one hand on the
grip and trigger, one on your grip, expansion chamber,
whatever. From this position, tuck your elbows in toward
your stomach. If you're doing it correctly, the way
your body looks when you're not holding a gun should
look exactly the same as when you are. Now you're ready
to shoot at your counterpart.
Lean out of your bunker
using the top half of your body. DO NOT step out of
your bunker to take a shot, because your feet will tend
to come out of the bunker first, giving you away and
giving your opponent another part of you to shoot. You
should be in a position that doesn't make you move your
feet in order to pop out; use the top part of your body
and nothing else. Sometimes you might have to shift
some weight over to the leg on the side of the direction
you're leaning out to shoot, which is fine. Just don't
step out with the leg.
The Shooter as Target
Now that you're on your way out to shoot, you're opening
yourself up to being shot as well. The most important
thing to remember is to minimize how much of a target
you're giving your opponent.
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The proper method here is to
stick out just enough to enable your barrel to clear
your bunker to line up a shot-no more, no less. If you
don't come out enough, you'll just shoot your own bunker
and look foolish, but if you come out too much, you've
pretty much guaranteed your elimination unless you're
playing some blind team from the YMCA. Your other shoulder
should never come out of the bunker while you're shooting;
it is not necessary for you to get off your own shots.
When you're out of your bunker, your opponent sees you
and will probably fire before you do, so you have to
get back in your bunker as soon as possible. Don't wait
to see if your shots hit him. If they did, a ref will
pull him out or your teammates will communicate (there's
that word again) that he's gone.
The Waiting Game
An interesting thing to remember is that when most people
are being snapshot at, they will fire their own shots
when they pop out, but they'll duck back in quickly
to make sure that the two to three balls you shot at
them don't connect. If you're the one snapshooting and
see your opponent duck back into his bunker to avoid
your shots while you are doing the same, immediately
come back out of the bunker and zone up, now turning
the tables and forcing him to be the snapshooter.
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Snapshooting has two primary
purposes: eliminating players and getting them to stop
zoning up on you so you can do the same to them. While
some players are great snapshooters, they would all
rather be the guy waiting for the snapshooter, because
they'll be able to get more balls in the air than the
guy snapping.
Now that you're waiting for
him to come back out, the same rules still apply. Keep
as much of your body in as possible so that when he
comes out to snapshoot you'll be able to duck back in
more quickly-plus it'll give him less to shoot at. You
also have to consider whom you're playing. If you know
it's a brand-new team and you've been playing for a
while, chances are you're a better shot than your opponent.
So you might want to stay out just a little longer than
usual when you snap out. You're more likely to hit them
with more balls in the air than they are to hit you.
Just don't get cocky with your new Jedi powers. Much
more to learn you have, my young padawan (my Yoda impression).
If you're playing Dynasty, not only are they all great
snapshooters, but they also know to change their positions
while they're zoned up on someone. I'll explain that
later.
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Lowdown on Bunkers
Now that you're waiting for him to come back out, the
same rules still apply. Keep as much of your body in
as possible so that when he comes out to snapshoot you'll
be able to duck back in more quickly-plus it'll give
him less to shoot at. You also have to consider whom
you're playing. If you know it's a brand-new team and
you've been playing for a while, chances are you're
a better shot than your opponent.
So you might want to stay out just a little longer than
usual when you snap out. You're more likely to hit them
with more balls in the air than they are to hit you.
Just don't get cocky with your new Jedi powers. Much
more to learn you have, my young padawan (my Yoda impression).
If you're playing Dynasty, not only are they all great
snapshooters, but they also know to change their positions
while they're zoned up on someone. I'll explain that
later.
If you're in a kneeling bunker,
get on both knees. Some people won't agree with me on
this, but they're not writing this piece, so you will
listen to me.
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The only time you should be
on one knee in a kneeling bunker is when you're getting
ready to get out of there, or if the bunker is high
and long enough for you to have to move around to shoot
from both sides. If you try to pop out on one knee,
your balance will be thrown off. Moreover, many people
tilt to one side, coming out of the bunker with their
body sideways instead of straight. Bang, you're dead.
As with standing bunkers, when
you snapshoot on your knees you'll be leaning out of
the bunker with the upper part of your body. If you
can help it, don't face both of your knees forward;
put one in front of the other, to the point where you're
sideways in the bunker, with the knee closest to the
inside wall of the bunker you're coming out of in front.
Confusing? What I mean is if I'm on my knees and I'm
going to pop out of the right side of the bunker, my
left knee will be in front of my right. That gives me
two advantages, both of which make me a smaller target
when I pop out: First, from the sideways position I
can lean back and put some extra weight on my back leg
and knee. Second, I can lower my entire body a lot more
by spreading my legs open a little and really pushing
my upper body into my knees and legs.
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Quantum Paintball
Now that we've covered basic snapshooting strategy,
let's get into some advanced theory. That's what separates
the good from the great. Paintball is as much a thinking
as it is a physical game. If you can beat your opponent
with your mind as well as your body and equipment, you're
that much more likely to shoot him before he shoots
you. How is this possible? Simple: Switch it up.
If you're snapshooting from
a standing bunker, snap out, putting your opponent back
in his bunker. Drop down to one knee (in this move it's
OK to be on just one knee), tuck in as much of your
body as possible, line up your barrel with his bunker,
and wait for him. Most players will come out of their
bunkers exactly the same way 95 percent of the time.
Anticipate this and use it to
your advantage. By dropping to one knee, you'll know
your opponent's next shots are much less likely to connect,
plus he'll spend an extra second or two out of his bunker
as he realizes that you're no longer where he thought
you were, giving you extra time to put a couple more
shots on him.
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By the same token, if you're
the one snapshooting, don't come out the same way every
time. Come out high, come out low, come out from the
other side of the bunker-anything to trip up the other
guy and make him worry more about which way you're going
to pop out, instead of eliminating you. In a one-on-one
situation, you can even come up over the top and get
some quick shots off, but don't do it more than once.
If you become a robot and come out the same way every
time, anyone with an accurate aim will eventually get
you.
Another advanced trick that
works well for some people, especially while in a kneeling
bunker, is to line up an accurate shot before even coming
out of the bunker. One of the greatest paintball players
of all time, Eric Felix, who played with a ton of teams
but is best known for playing with the Ironmen in the
early days (back when they were unstoppable) came up
with this idea. If I'm in a bunker and know what bunker
my opponent is in and which side he's waiting for me
on and from where (top, middle, bottom), I can find
something, either behind him or next to him, whether
a tree, the horizon, or whatever I feel is at the same
level as he is, that I can aim at first.
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I can get my gun into the right
position behind my bunker, so that I don't have to readjust
when I snap out, wasting precious time.
To find this preaiming tool,
you can take a quick look out of the bunker. If I see
the guy is standing up and coming out of the left side
of his bunker, I look for something behind him that
I can also see when I'm safe back inside mine. That
works great on sup-air and hyper fields at tournaments
because there are banners and signs everywhere.
So I look again (quickly) and notice that there's a
WDP banner to the left of him that's at exactly the
same height as he is. When I'm back in my bunker, I
raise my gun so that I'm aiming at the WDP banner, then
move my gun sideways (not up or down) so that it's pointing
where I'm going to be shooting.
Now when I pop out and shoot, my balls are already aiming
at the right height and position of my opponent, making
my precious two to three shots count even more. It's
even better if you can line up a shot with something
behind the guy, rather than something from the side,
'cuz it involves less guesswork.
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Sometimes it won't be an easy
thing to see, like a large color banner; it might be
a tree branch or something smaller, but you have to
have an eye for these things if you want to get anywhere.
Make sense? If not, Eric's cutting hair somewhere in
Beverly Hills. Go bother him for an explanation, and
he'll put some highlights in your hair. He can use the
money; pro players didn't get paid back then.
Some Off-hand Remarks
Once you've mastered these tasks with your dominant
shooting hand, apply what you've learned using your
off hand, which for most of us is the left. Snapshooting
with your off hand changes everything. Although the
best off-hand shooters can shoot better than most of
us can with our dominant hand, only a few are equally
proficient with either.
So unless you're in the top one percent of players in
the world, you're going to have to adapt, learning to
shoot accurately rather than quickly with your off hand,
because although you probably won't be able to shoot
as fast with your off hand, you'll definitely be a worse
shot. Focus on quality, not quantity.
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Master one hand, and then go
to work on the other. A good technique to utilize is
to train your off hand twice as much as your dominant
hand. If you're right-handed and you take 50 snapshots
with your right hand, take 100 with your left. Get accustomed
to using only your left hand when shooting out of the
left side of your bunker. You cannot snapshoot with
your right hand out of the left side of a bunker because
the entire left side of your body will come out first,
screaming to the other team "shoot me." And shoot you
they will.
Practice on a Friend
When you've pissed away enough money and time practicing
by yourself, grab an unsuspecting buddy you don't mind
shooting the hell out of on the field for some one-on-one.
Start out simply. Make one of you the zoner and the
other the snapshooter. Have him out of his bunker waiting
for you, but every time you pop out and go back in,
have him change his position. That will hone your ability
to quickly realize his new position and adjust accordingly.
If he wants to shoot back at you (and he will), just
have him shoot your bunker to remind you that you've
been out of your bunker too long.
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Then change roles, and practice coming out different
sides and positions of your bunker.
After you've both made fools of yourselves in front
of any casual spectators, it's time for the real test.
Play against some people who really want to shoot you.
The better they are, the better for you. If they're
constantly shooting you out, figure out what you're
doing wrong or ask them. Most of the better tournament
players are decent enough to correct your mistake without
being sarcastic. If you're playing team Strange, well,
the only time they're friendly is when you ask for their
autographs, but since that never happens, they're pretty
much always angry assholes. Well, they're not all that
bad ... er … yeah, they are, never mind. So play people
you know will help you and don't just wanna kick your
ass into next week.
From here forward, you can really just improve by doing,
and by doing a lot. Nothing beats having a coach who
knows what he or she is doing; a good coach will be
able to correct you all day. Just make sure you can
handle the abuse.
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If you're from Podunk, Mississippi,
though, and have no tournament players or good coaches
that can help your game, buy a couple of paintball videos
and get to a couple of quality tournaments. I've learned
a lot in one day at SC Village just from watching Dynasty
and Ironmen practice. These guys have been playing longer
than you, at a higher level and with better players,
but they all started at the same place: nowhere. They
all got to where they are through constant practice
and these basic fundamentals. Just stick to it, and
don't give up.
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I know I sound like every motivational expert dirtbag
on TV at 2:00 a.m., but not giving up is the only thing
you can do when the sport doesn't seem to be working
for you. And trust me, at times you'll feel that you're
going nowhere fast. The difference is, the player who
kept going when times got tough is playing pro right
now, and the other guy who gave up on getting better
is that one dude every paintball player knows. He hangs
out at the local field all the time, telling the same
walk-on story for the last five years. Just don't be
too cocky when you reach the top. One team Strange is
enough. Catch you on the flipside.
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©Copyright 2005 www.splatmagazine.com All Rights Reserved |