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BUNKERING WITH STYLE by Matty Marshall
Photography by
Michael Neveux
 

Bunkering is a very important part of the tourney game, hell, of competitive paintball in general, and no player can consider himself complete unless he is schooled in the art of bunkering. Nobody respects the player who doesn't have a good bunker move in his arsenal of tactics. This being said, it's not that hard, really, to bunker someone. You just run past and shoot them. Simple, right? Well, yes and no. Sure, anybody can do this, but just like cheating on your girlfriend, there is a right way and a wrong way to do it. And just like good sex and beer, it's the subtleties that make the difference.

Remember, bunkering somebody almost always results in your own death, and if that's the only guy you shot the whole game, then your team is probably little better off than it was before.

Bunkering is not just a tactic that the top Pros use. Any and all players can utilize this impressive technique, and all it takes is practice. Whether you're on a brand-new tournament airball field or a thick jungle field at your local paintball park, bunkering can be applied to any situation in any scenario. Bunkering people the right way, with some semblance of style, is important. But style doesn't necessarily equate with success, and you don't need to be Alex Lundquist of the NYX (New York Xtreme) in the style department to kill people on the field.

After all, Glenn Forester is one of the best players I've even seen play the sport, and he has about as much style as Gandhi, so there's hope for everybody. So, don't die on the break if at all possible, try to remain calm, use the following tips, and who knows, we may be sipping beverages together in Sweden some day, trying to pick up blond twins across the bar, spouting obscenities, and living the life of paintball mercenaries.


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Utilize your Little League skills &
slide past the player in the bunker,
shooting him at the same time.
 

The Setup
Almost every bunker move requires you to run across an empty space filled with flying paintballs. How you cover this space is as important as the speed you use to get to your target. Do not fall prey to back-player trickery! We are crafty and mean, we like to use bonus balls as intimidation, and we don't care how fast you are. The setup is the best time to make sure we don't know you're coming, because if we do, then you won't make it to your target.

The only thing, the prime thing, you must remember on the setup is not to give away the bunker move with your body language. If you're peeking your head out, half lunging, half stumbling around one side of the bunker, then we will shoot you before you get one step outside.

Every time you go up against a good player, they'll read your play while they're gunfighting with you. I know right away, within the first three gunfights with somebody, how good they are and if I need to worry about them leaving their spot.

You also need to be aware of the game progress and immediate situation of your team before you head out to stab somebody.
Again, this seems like common knowledge, and it should be, but you see so many people who just want to bunker somebody, and in their desire to shoot someone from a few inches away, they forget to ask the other members of their team if crucial positions are filled or not and get stitched trying to cross the open area.

The Wrap
In tournament play, you must not let the back player know you are intending to leave your bunker. The best way to do this is to learn how to wrap. Wrapping is pretty self-explanatory, and a major part of gun-fighting. When you are posted up on an opposing player, shooting at each other in a direct gunfight, and you put that player into his bunker, you then can start "wrapping around" the outside angle of the bunker and shooting the inside of the field. Most importantly, this lets you see how the rest of the field is playing out and figure out which side your opponents are looking at.

Wrapping on large rec fields with many people playing is extremely difficult and seldom recommended, because as soon as you start your wrap and focus your attention to the inside of the field, there are many more players on the rec fields that can pop up and shoot you when you're vulnerable than when you're playing a five, seven, or ten-man tournament.

Many times, wrapping is the only move that can get you into the position to be able to bunker someone. If you aren't playing with somebody you trust, and you have to put in more than one person in order to get out in the open area, then you'd better learn the ways of wrapping.

If you happen to be feeling really good, free your mind and give the old aerial cartwheel a try. Don't think you can, know you can!

Once somebody lets you out, don't go back in until they put you back in. Bunkering specialists, like Marcus Neilson, are really good at this, because they know it will give them the information they need to perfect their timing.

Most of the people who have good timing are just better at getting the information they need to figure out who's shooting certain directions. Marcus, and all the other little bunker monkeys I know on the Pro scene, will make you pay if you don't constantly watch them. So once you have decided to go, wrap around the bunker, put the guys in you need to put in, then head out into the dead zone. .


Don't miss the guy by shooting too high.

The Dead Zone
This is not to be confused with the dead box. This is the area where you will get shot if you stand still. Cross this area like you don't want to get shot. Don't try to sneak up on your victim, unless you are in the woods. If you ever get the chance to see a Miami Effect game, watch a player named Davey Williamson. When he enters the dead zone and is ready to bunker someone, he looks ready to stab somebody. If you watch the opening credits of the Jawwbreaker video series, he's the guy who runs past one of the Strange players and shoots him in the back, only to have the Strange player spin on him. Davey then shoots him back on his open hand, causing permanent scaring. Now that's how you handle business. Also, you need to be aware of the route you are going to run through, and which spots you can dive into if you start taking heat. Remember, staying alive and shooting your mark are the most important things here, and this isn't the movies, so don't get all huffed and puffed. Just keep your head up and your eyes forward, ready to change paths or shoot your gun if you need to.

Pick a Side
As you approach the bunker, you need to decide which side you should go around. Try to pick the side he's not shooting from. If you haven't been seen and there aren't a couple dozen paintballs in the air trying to find the side of your face, then slow down and try to figure out which side he's shooting from. In fact, if you can get on the other side of his bunker without anybody seeing you, and it's a position you would want your team to have, then that's pimp enough.
Chill there for awhile. You should have any players behind you watching you do this move, and if you stop on the other side of the bunker and the guy on the other side decides to get up and try to shoot you, your back guy should be able to blast him, leaving you alive and the guy dead. You can then repeat the process to bunker the next guy. Unfortunately, this is hard to do in most situations. So if you get to the bunker and just decide to go get the guy (which is what we do most of the time) then that's OK, too.

If you are coming around on the right-hand side of the bunker, then you should have your gun in your right hand. Same for the left. As long as you are using the proper hand for the proper side, you will be minimizing your profile, and avoid looking like a dork. DO NOT come around the bunker all "Menace to Society" style, with your gun in one hand.


Also, you should be able to see what you're shooting, so don't just stick your gun around the side of the bunker. That's all clown shit, man, and stuff the seasoned players make fun of, so try not to do it if you've been playing for more than three months (newbies are allowed to do dorky crap because, well, they're new and nobody told them any differently, and we were all new once, and they might get really good one day and shoot me in the ass).

The Stabbing
So there you are, with a soft and ready body in front of you waiting to receive a few welts, and this is the point where you need to remember a few rules of bunkering. Considering all paintball boxes come with warnings that say "Do not shoot objects and distances closer than 20 feet," there are a few rules of etiquette to remember. Don't shoot women and kids in the neck or head area, and if you get a chance, shoot them in the back or feet where it doesn't hurt as much. Most of the tourney players are raising their eyes right now and talking about how that's an easy way out, but hey, we're just talking about kids and women; grown-ass men who walk on the paintball field get no sympathy, so fire away.

Even on a walk-on field you can have a blast bunkering with style.

A woman in Japan once yelled at me during a practice day, after I bunkered her. I shot her three times in the thigh, and when we came off the field I tried to apologize, because she was crying. I told her I was sorry and that I thought she was a man. She spun around and screamed at me, "Don't treat me any differently because I'm a woman. I spend more time out here practicing than all these guys combined." Soccer moms might also cringe at the thought of having their kids at the receiving end of this sort of thing, but it's part of the game, one of the best parts of the game, and it builds character.
Welts heal.
Get over it.
It's just paintball.
And dear God is it fun.


Let one teammate be the dummy decoy, while you
finish off the opponent.

Graduate level bunkering: The fakie
DO NOT attempt this is you haven't mastered the art of bunkering. Seriously, because if you do, you're going to get shot every time. Trust me, the first few times I tried this, I got my head blown off. In fact, this isn't something that anybody really teaches, because it's too hard to re-create in practice, and honestly not that many people have ever really thought of trying it. I've only seen a few people do it: most of the Dynasty kids, Kyle Wildstyle from New York Xtreme, John Richardson from Miami Effect, Chris Lasoya, etc.

I want to say that more people have done it, and they have, but I only hear a few people talk about it, and not on a regular basis. A fakie is when you are out in the open, in the dead zone, and the guy you are going to bunker knows you are coming. All he should have to do to shoot you is simply come out of his bunker and put a few in your face. But this doesn't happen, because you fake him into picking the wrong side. Remember, YOU choose the side this guy comes out on because he is reacting to YOUR moves. It's all in your hands once you figure that out.

Here's how you do it: When gun-fighting with somebody that you want/need to bust the move on, establish a side you want to move out of. Say the right side of the bunker is the side you want to launch from. Convince the guy you're coming out of that side by giving body fakes. Let him know that is the side of the bunker you want to dominate. He'll think you suck and that he knows you're going to come at him from that side. This works best in a situation where the guy also knows you have to come at him. Then, while you're gunfighting with him, right as you put him in, run out of the side of your bunker, toward him, but continue shooting at that side.


If he continues to hear paintballs hitting the side of his bunker, he'll come out on the other side, thinking he'll just rail you, but just as he starts to come out that side you switch your gun to that side, still running forward. Then, and this is the important part, you must stop shooting and commit to the opposite side. If this is confusing you, just keep this in mind: right, left right. You fake right, then fake left, then commit right. When you stop shooting at him, he'll come out of his bunker, on the left side, trying to find you. By now, you should be at, or near, his bunker on the right side. Cut the distance, switch to the right where he's not looking or expecting you, and shoot his dumb ass in the back.

It can be done. I've only done it maybe five or six times in all of my years, and only seen it done maybe a dozen or so times, so don't get frustrated if it doesn't come together right away.

I Believe I Can Fly
If you're feeling up to the challenge and wanna show off a little for your girlfriend sitting in the stands, get a little more creative with your skillz when you go to bunker someone.

One impressive-as-hell-looking move is the slide by, which is when as soon as you reach the front or the side of your opponent's bunker, you utilize your Little League baseball memories and slide past the player in the bunker, hopefully shooting him at the same time.

If you fail to hit him, you'll get style points for the slide, and laughs for your incompetence to eliminate him. If you can time it correctly, run to bunker someone at the same time one of your teammates goes to bunker him and, by coming from the opposite side from your buddy, you can pull off a sick-looking double bunker move. Crazy man, crazy.

Now if you're a man's man, lets get wild. Next time you're on a tournament field with a snake or a walk-on field with lay-down bunkers and you get that urge to go a-bunkerin', run up to your opponent's bunker, say a prayer, and leap over the bunker while simultaneously pulling the trigger, frantically trying to get a shot off. Pull this one off and you'll be the talk of the paintball town forever; well, at least the rest of that day.

The Run Through
Sometimes you'll watch games where a kid will run through and eliminate multitudes of people at the same time. In fact, Marcus Neilson, the inventor of the name "run through" made me promise to put in a section on his baby. Honestly (sorry to let the secret out, Marcus), the run through, most of the time, like most breakout touchdown runs, is an accident. Not that Marshall Faulk didn't want or intend to run for a touchdown, or that Oli Lang didn't want or plan to run through and shoot five Ironmen in a single move, but somebody probably screwed up in order for these things to happen. Only a small percentage of run throughs, where more than two people get bunkered in the same "run through" the field are completely planned out.

Ask the player to surrender before you shot him in the face.
But a fakie combined with a run through is the best possible scenario, and if you can do it people will talk about it for years; it's the stripper/porn star threesome, the lottery win, the bottle of Cristal in the back of a stretch Hummer while you're getting a…you get the picture. So that's what's possible. Now get to work!


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