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FOR ONE & ONE FOR ALL |
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The cornerstone of successful paintball involves three
little skills: getting good angles on your opponents,
communication with your own team, and teamwork among
yourself and your teammates. When you're looking at
a tournament team, some of these guys seem like they
share a brain. But most of us don't play tournaments.
When I play, I'm lucky to even know a few of the people
I'm playing with. Walk-on paintball games (sometimes
called open play) are unique, in that on the same field
you can get everyone from diehards like me to people
who got conned into playing for the first time. So getting
people to work together is similar to herding cats.
It can be done, if you attack it right.
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we'll do here is work from the three most basic skills
of the game: angles, communication, and teamwork. These
three things are the basic building blocks of everything
else in paintball, and as such work in the woods, on urban
fields, indoors, with airball, whatever. Even if you have
no idea who your teammates are at the beginning of the
day, you can do these three things. How? I'm so glad you
asked.
I'll start with basic communication. Just yakking it
up on the field is a good skill. Something that bothers
me when I play walk-on is the deafening silence from
my teammates. Nobody talks. And that bothers me. I don't
expect a constant flow of chatter, but once in a while
hearing, "There's a guy behind that barrel there," is
not a bad thing! And yet, nobody talks at all. I have
two theories as to why people won't talk on a paintball
field.
The first is that people who play paintball in the
woods assume that they're all some kind of super-secret
"Rainbow Six" squad, and that if they utter any words,
they'll give up their precious cover or something. In
some cases in the woods, I can see this. I mean I've
had times when I realized that if I had a gastrointestinal
expulsion the other team would be all over me. But most
of the time, even in the woods, it's not a bad idea
to tell your friends where you are and what you're doing.
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Pick
a teammate you like, cuz you might be stuck in a hole
with them for weeks. |
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Theory number two is that people who don't know each
other are less likely to talk on the field. It's like
being in an elevator. Don't look at anyone else, don't
speak to anyone else, don't do anything weird, face
forward, and wait for something to happen. This is paintball,
folks. I wanna hear some chatter!
So I'm going to start with you. Yeah, you. When you're
playing next time, I want you to be more conscious of
talking to your teammates. Nobody else will do it, so
you may as well try it. What I like to do in the opening
games is be the quarterback. For the sake of argument,
let's say we're playing on a "speedball" court with
some spools, barrels, and other barriers that make rec
ball so much fun. We'll say that you can see your opponents
from your start area, and you can see what they're doing.
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Before the game, I'll tell my teammates that I'll be
the QB. "I'll call out who's going where right off the
bat," I tell them. Everyone else has his own plan; mine
is to tell my guys what the other team is up to. As
soon as the whistle is blown, I'll start the chatter
right away. "Two left, two right, three middle, and
two back." Right off the bat, I've just told my teammates
where the other team has gone. I'll then trot leisurely
to my position in the back row.
In some cases, this is enough to prod your teammates
into talking more on the field. Once they see it's OK
to talk on the field, they'll start for themselves.
Sometimes not. So I keep it up. "TWO behind the red
spool! ONE on the right, near the barrel pyramid! We've
still got three in the back right corner!" I've had
games where I won't shut up the whole time. It serves
a few purposes. Not only does it tell my teammates where
the bad guys are, but it also lets the bad guys know
that we know exactly where they are, and we're not afraid
to tell the world. Not to mention that you can coach
from the back, and let your guys know what's up.
On a smaller scale, you can do this in thick woods
games, too. If I happen to be with a few people, I'll
throw some hand signals. Basic things.
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Two fingers in the air,
and point at a bunker. "Two bad guys, over there." Point
to myself, and swing my hand wide. "I'm going to flank
wide." Forefinger touching thumb, then closed fist to
thumbs up. "OK, I'm cool with that." Simple stuff. I
don't expect my teammates to be well acquainted with
the U.S. military book of hand signals, so simple and
universal things are good.
If you're close enough
to actually talk in a normal tone of voice in the woods,
do it. "There's a guy in there, and I'm going to flank
around him." There. You've now got a plan, and a buddy
to help you out. It's really not that hard, in all reality.
You just need to make a conscious decision to actually
do it. This is why I can't force my teammates to talk
it up. As frustrating as it is, they have to decide
for themselves to stop pretending to be "Rainbow Six"
and get into the game with me.
This is how we get into
the teamwork aspect of the game. Even if my guys aren't
communicating with me, they can still get into some
teamwork. Some. It's helpful if they'll actually talk
to me, but not mandatory. I mean, I can do some killer
moves without their help, if I need to. But on and off
the field, it's helpful if you can work at least with
the illusion of a team mentality.
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Hand signals
are good, but beware of accidental gang signs. |
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If you've got a buddy
you can go with, it makes life a lot easier. A lot of
the people I know off the Net are people I play with
on occasion, and I trust each one of them on the field.
I'm going to pick on the Chicago guys, Az, Skreemer,
Nero and Pac-Man for a while. I kinda know their real
names too, but when I talk with them socially I more
often call them by their nicknames than by their real
names anyhow.
When we play together, we talk
before the game about a plan. On the field, we just
work it on the fly. For example, at a big game last
year we stuck together; we were all in our Skyball jerseys
so we could see each other more easily. I was crawling
under a berm with another guy behind me. I popped up
and shot at a player.
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www.hollywoodsports.com |
Locactions
by
Hollywood Sports, Bellflower CA |
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Out of what seemed like
nowhere, Skreemer runs in and fills the spot I shot
out. The guy I was crawling with said there was someone
in the spot. I said "That's my bud Skreemer! Let's move
up!" We ended up making a wide flank and swinging the
boundary to win the game.
I had no idea he was going
to do that; he just did it. He had no idea I was behind
him, but was happy to see me and a few other people
fill in the dead spots to swarm the boundary line on
his left. And I'll admit that when I saw it was Skreemer,
I knew I had to get over there to help him out. I would
have done it for anyone else too, but hey, that's my
bud down there!
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You need to bring this
kind of mentality with you when you play in the open
group in order to be successful. I won't try to tell
you to trust your team with your safety. I can't tell
you how many times I've been burned when someone says,
"I'll cover you," and all they do is watch, saying,
"Man, that had to hurt." But you can use these kinds
of people to your advantage.
If I'm looking at my team,
and I see Mr. 'I'm too selfish to give you cover fire'
shooting to my left, odds are he's shooting at someone
there. That's fine. I'll look on the right, and see
if I can make a move to eliminate the guy he's shooting
at. In this case, my teammate is offering suppression
fire, and doesn't realize it. That's fine. Hit is hit,
out is out in my book.
I want to mention something
else here as well. When I'm playing, I like to wear
vanity jerseys with my nickname on the back. It's not
just feeding what little ego I've got left; it actually
serves a purpose. I would much rather have someone yell
"Hey Tyger!" than "Hey you!"
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I've heard people try
to get other's attention with "Hey redhead" or "Yo blue
gun" or the like, and it doesn't work. Remember my story
from earlier? Our Skyball jerseys all have our nicknames
on the back in large, easy-to-read letters. It's not
shameless self-promotion; it's a way to let others know
who we are if they need our attention.
Which brings me to another
point. If you are with a friend, work with him. A friend
of mine has been going out to play with me the last
few times I've played. Jerry is still a newer player,
but he's got the right attitude and one hell of a game
for a rookie. The last time we played, we worked together
most of the day. He'd move up and I'd cover him from
the back. I'd be in the front and he'd feed me information
about what's going on up field.
What was really interesting
was that near the end of the day we were put on opposite
teams, and we played against each other. The game went
badly for his team, and he was the last one in the game.
I stopped midway up the field, and shot to hold him
in position and deny him a segment of the field to run
for. He tried to snapshoot at me, but couldn't. Eventually,
one of my teammates ran up and bunkered him after he
nearly lost his goggles banging the visor on the hyperball
tube.
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This is a great
example of teamwork, good luck trying to get this
many people to work together. |
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The interesting part came later
that day. As we drove home, we analyzed that game from
segment to segment, and he wanted to figure out what
he could have done differently. Why did I stop and not
rush him? What could he have done to get out of that
spot? Was there anything his team could have done to
prevent getting hammered like they did? It's an aspect
of teamwork that not a lot of people subscribe to, but
it's just as important as working together on the field.
For the most part, however,
your team loyalty can change as the day moves on. So
you need to learn to trust your teammates at least a
little bit. If you put yourself out there, and give
your team a little bit of trust to help you out, you
may be surprised. Unless, naturally, they leave you
out to get shot, in which case to heck with them and
go solo.
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The
PB fields in Egypt provide great teamwork practice. |
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The final part of this
is the angles. Getting good angles on your opponents
is important if you want to shoot them. So working with
your team is a good thing. I'm going to talk specifically
about two-player tactics, because it's the easiest to
do. I find that the more people are involved with a
plan, the more likely it will fall apart when you try
it. Besides, for a lot of these things you can grab
someone and say "Hey, let's try this."
Earlier I talked about myself
and Jerry, and how we move up the field. What we do
is a two-player stalk, in which one player takes the
lead, with the other in the back covering him. The lead
spot can really bite, because more than likely you'll
be the guy springing the ambush in the woods. You need
to really trust the other players to get you out if
you can duck the first salvo of paint. You also need
to be alert enough to duck, if it all goes bad.
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As the back player, you
want to stay back at least 30 feet, with 50 feet being
a good distance. The reason is that you don't want to
clump together, making one bigger target for the bad
guys. Plus, if you are further out, you can see who
smoked your friend and shoot them. When I'm moving up
with Jerry, whoever is the guy in back will actually
hunker down, and use concealment to stay somewhat hidden.
Meanwhile, the guy in front makes the moves. If the
front guy signals to come forward, the other one will.
It's that whole teamwork thing. The front guy is trusting
the back guy to cover his back, and to watch for bad
guys.
Another basic move for
two players requires an extraordinary amount of trust.
I call it "the wedge." One player shoots, while the
other one moves by flanking out wide to one side. The
second player gets into his position and shoots at the
bad guy. The first player then gets up, and flanks out
wide to the other side. The idea is to create a wedge,
with your angles being so wide that your opponent can't
possibly hide from you both.
This requires a lot more
trust and teamwork, not to mention some skill on the part
of both players. I know a lot of guys who just can't handle
the concept. |
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In those cases, you can
plant one guy behind a position to shoot while the other
moves up and bunkers the bad guy. Which, come to think
of it, isn't so bad an idea either.
What you want to do with
all this information is combine it. The three skills
of paintball, communications, angles, and teamwork,
work best when you blend them together. Jerry tells
me "I'm gonna move up on that guy." I tell him to go
for it, and lay down cover fire to mask his opening
move. While he's flanking, I tell him the bad guy isn't
moving, and is looking at me. Jerry comes up on the
guy's side and smokes him in the head. We've just done
all three parts of the equation and gotten a good result:
one bad guy gone.
I will admit that it's
not always an easy task to get your teammates to go
along with a
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harebrained
scheme like working together or being a team. That's
when you need to use one last skill: subterfuge. "OK,"
I tell them. "Can you shoot that guy over there? My
gun can't reach him from here, so I'm going over there."
And they always seem to be OK with that, for some reason.
I don't quite understand it, but if it works, I'll take
teamwork any way I can get it.
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